5 research outputs found
Physical Learning through Technology: Cyberhoodies
The goal of this project is to create alternative educational activities in the form of outdoor games, teaching early mathematics skills in a healthier and potentially more efficient method. Utilizing technologies such as the Arduino Lilypad on clothing such as sweatshirts supplemented by OLED displays, this MQP intends to create a valid alternative to indoor education in the form of a “CyberHoodie”. In the process, two studies are carried out to analyze the benefit of such learning technologies and of the games themselves on student motivation towards mathematics and on actual student learning of mathematics
Trail View: Acadia National Park
environmental awareness has become a worldwide subject. recent technological advancements have allowed for viewing various aspects of our world from different perspectives. the objective of the trail view project was to create an interactive website that documents in-depth visual, auditory, and physical information pertaining to acadia national park. the website presents a map feature similar to that of google street view, containing panoramas of acadia\u27s hiking trails. the attributes benefit outdoor enthusiasts and promote education, public awareness, and respect for the environment